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	<title>Comments on: Critiquing The Aion UI</title>
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	<link>http://aiiane.net/blog/2009/10/critiquing-the-aion-ui/</link>
	<description>The best work gets done after 2 am</description>
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		<title>By: List UI changes you would like. - Page 2 - AionSource.com</title>
		<link>http://aiiane.net/blog/2009/10/critiquing-the-aion-ui/comment-page-1/#comment-362</link>
		<dc:creator>List UI changes you would like. - Page 2 - AionSource.com</dc:creator>
		<pubDate>Thu, 22 Oct 2009 04:51:23 +0000</pubDate>
		<guid isPermaLink="false">http://aiiane.net/blog/?p=149#comment-362</guid>
		<description>[...] The ones mentioned here: Critiquing The Aion UI Up Past Midnight [...]</description>
		<content:encoded><![CDATA[<p>[...] The ones mentioned here: Critiquing The Aion UI Up Past Midnight [...]</p>
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		<title>By: Ayonyx</title>
		<link>http://aiiane.net/blog/2009/10/critiquing-the-aion-ui/comment-page-1/#comment-348</link>
		<dc:creator>Ayonyx</dc:creator>
		<pubDate>Sun, 18 Oct 2009 17:32:47 +0000</pubDate>
		<guid isPermaLink="false">http://aiiane.net/blog/?p=149#comment-348</guid>
		<description>David: the two main things that bother me are the unnecessary &lt;b&gt;fluff&lt;/b&gt; aka the swirly doodads around the bottom fixtures, as well as the inability to move the player and target frames. 

On top of that, I don&#039;t like the chat window as Aiiane posted about it makes things difficult to read and I would like to be able to reposition things to just get a better feel for the UI.</description>
		<content:encoded><![CDATA[<p>David: the two main things that bother me are the unnecessary <b>fluff</b> aka the swirly doodads around the bottom fixtures, as well as the inability to move the player and target frames. </p>
<p>On top of that, I don&#8217;t like the chat window as Aiiane posted about it makes things difficult to read and I would like to be able to reposition things to just get a better feel for the UI.</p>
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		<title>By: David "Soltanis" Stratton</title>
		<link>http://aiiane.net/blog/2009/10/critiquing-the-aion-ui/comment-page-1/#comment-342</link>
		<dc:creator>David "Soltanis" Stratton</dc:creator>
		<pubDate>Sat, 17 Oct 2009 14:48:13 +0000</pubDate>
		<guid isPermaLink="false">http://aiiane.net/blog/?p=149#comment-342</guid>
		<description>You bring up some interesting points Aiiane. the inability to remove the transpancy of the chat panels has been major problem for me (as my vision is not perfect). The rest of the UI though I have been pleased with, either, it is what I am used to, or have already been able to change.

I was particularally pleased with Aion&#039;s sound options, Sound levels are very important to me as I tend to play from sound and not rely fully on graphical pointers. While being able to change when different sounds play would have been a major plus, these options to me seem some what over the top for me to say that they are a must.

I do see your point Ayonyx, however, Personally I find Aions UI reasonably customizable. I would be interested to hear what you would want in your interface customization for Aion.</description>
		<content:encoded><![CDATA[<p>You bring up some interesting points Aiiane. the inability to remove the transpancy of the chat panels has been major problem for me (as my vision is not perfect). The rest of the UI though I have been pleased with, either, it is what I am used to, or have already been able to change.</p>
<p>I was particularally pleased with Aion&#8217;s sound options, Sound levels are very important to me as I tend to play from sound and not rely fully on graphical pointers. While being able to change when different sounds play would have been a major plus, these options to me seem some what over the top for me to say that they are a must.</p>
<p>I do see your point Ayonyx, however, Personally I find Aions UI reasonably customizable. I would be interested to hear what you would want in your interface customization for Aion.</p>
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		<title>By: Ayonyx</title>
		<link>http://aiiane.net/blog/2009/10/critiquing-the-aion-ui/comment-page-1/#comment-334</link>
		<dc:creator>Ayonyx</dc:creator>
		<pubDate>Fri, 16 Oct 2009 00:34:45 +0000</pubDate>
		<guid isPermaLink="false">http://aiiane.net/blog/?p=149#comment-334</guid>
		<description>I can&#039;t believe that an MMORPG launching today without any degree of customization is even possible. To see that happening kind of scares me, for the industry to still accept something like this without a giant amount of hostility is bad. 

To me it seems like this is a step in the wrong direction and I would love to get some justification from the Korean developers such as why the game wasn&#039;t given some form of interface customization. 

Hopefully at some point in the future we will get &lt;i&gt;some&lt;/i&gt; form of interface customization, at which point I might be a little more interested in the game... I guess I&#039;ll keep playing until I find something worth playing.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t believe that an MMORPG launching today without any degree of customization is even possible. To see that happening kind of scares me, for the industry to still accept something like this without a giant amount of hostility is bad. </p>
<p>To me it seems like this is a step in the wrong direction and I would love to get some justification from the Korean developers such as why the game wasn&#8217;t given some form of interface customization. </p>
<p>Hopefully at some point in the future we will get <i>some</i> form of interface customization, at which point I might be a little more interested in the game&#8230; I guess I&#8217;ll keep playing until I find something worth playing.</p>
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